Monstro's Lung

Monstro's Lung is a passive item.

Effect

 * Grants a charged shot that fires multiple tears in the same fashion as Monstro.

Interactions

 * //: Adds more tears in each tear barrage.
 * : Overridden by Monstro's Lung.
 * Azazel: Multiple short blood lasers are fired in a random direction.
 * : Overridden by Monstro's Lung.
 * : Overridden by Monstro's Lung.
 * : Launches 3-5 cursors that rotate around each other before the missiles land.
 * : No effect. Tears stat is increased properly but firing cancels the effect.
 * : Isaac spews multiple Ipecac tears which explode on impact.
 * : Drastically reduces range, Kidney Stone has no other effect. However, if Monstro's Lung is picked up while Kidney Stone is ready to fire, charge time for Monstro's Lung will be significantly decreased.
 * : No effect. Isaac will still fire single tears from the other three directions.
 * : Tear becomes a cluster of variably sized tears spread over a small area. The tears move at the same speed when controlled but constantly move around each other.
 * : Overridden by Monstro's Lung.
 * : No effect. Isaac will still fire single tears from the back eye.
 * : Tears stay in the air much longer and consistently, allowing better reach and more focused blasts before they arc back.
 * : Each tear in the charged shot has a massively increased damage at short range.
 * : Higher damage and homing tears, but very long charge time.
 * : Greatly decreases charge time but greatly reduces damage.
 * : Shots will most likely miss since they circle the target rather than hitting it.
 * : Due to the high concentration of tears enemies will be pulled into you at great force, in certain cases enough force to pull enemies through rocks.
 * : Extra laser rings with different sizes depending on how long you charge it are fired, will increase charge time.
 * : If picked up after Technology, Monstro's Lung has no effect. Technology will override Monstro's Lung with very low tear shot.
 * Extra lasers will be shot in random directions around you while firing.
 * : Makes the entire shot circle around Isaac and fall directly behind him. Will miss unless facing away from the target.

Synergies

 * : Fires multiple large, bloody nails with increased damage.
 * : All tears are larger, with increased damage (as opposed to every 2nd tear like Blood Clot alone)
 * : Fires 3-5 additional Brimstone lasers in random directions around Isaac. Does not increase charge time. Charging a new Brimstone laser does remove the original laser in front of you, but the others continue doing damage. This effectively increases fire rate.
 * : Each tear is a charged chocolate milk shot (with no increase in charge time), massively increasing damage.
 * This does not apply to Lilith's Incubus; picking up Chocolate Milk will significantly reduce damage and increase charge time.
 * : All tears fired will split into 4 after landing. Increased damage potential only noticed when firing into groups, due to random pattern of each tear when it splits.
 * : Isaac spits multiple bombs but must charge to fire. Bombs detonate simultaneously.
 * : All tears bounce simultaneously; effective range is greatly increased.
 * : Gives each tear a halo and homing effect, dealing massive damage due to the halos overlapping.
 * : Tears destroy projectiles, basically capable of completely shielding the player from one side for a moment due to the number of tears.
 * : Fires an additional cluster of 3-5 knives when at maximum charge, each dealing 2x base damage.
 * : All the spiders will spawn instantly while charging your shot.
 * : Each tear leaves a short lasting, damaging green puddle. The large number of tears means this covers a substantial area.
 * : Every tear in tear barrage will fire split tears when hitting enemies or obstacles.
 * : Greatly increased damage, but takes longer to charge.
 * : Multiplies all released tears upon activation.
 * / : Stacks. While you are charging Monstro's Lung, Technology .5/2 will keep firing.
 * : All the tears follow the beam at different heights without spreading out, making it much easier for multiple tears to hit a target.

Seeds
CQKN L4WO (treasure room adjacent to spawn) NEN6 AMED (treasure room adjacent to spawn) 4EYH-XZAZ (Treasure room adjacent to spawn) FNCN L3HD (treasure room adjacent to spawn, Chocolate Milk later) PJV9 ELRC (treasure room adjacent to spawn) Z4KZ KFAL (treasure room to the left of spawn) 4ZGJ 124Y (treasure room adjacent to spawn, 2 black hearts in curse room adjacent to spawn) (Hardmode) 4DWS 8Y7S (First Golden Treasure Room)