Punching Bag

Punching Bag is a passive item.

Effect

 * Spawns a Mulligan familiar that walks around the room and acts as a decoy for monsters.
 * If the monsters are closer to the decoy than Isaac, they will attack the decoy.
 * Punching Bag will also block enemy shots.
 * Punching Bag will die after taking too much damage and then respawn after a long period of time. Exiting and continuing the run will cause it to reappear right away.
 * Punching Bag will reappear instantly each time a familiar or orbital item is picked up.

Interactions

 * : Familiar is bigger.
 * : Adds another Punching Bag. This may cause enemies to become unpredictable, so use with caution.
 * If the Punching Bag has died, it can be forced to respawn with a double upon using the Box of Friends.
 * : Familiar will stay in place relative to Isaac.
 * : Familiar will occasionally be connected to Isaac via electricity.

Trivia

 * This item is used in Challenge #30 (The Guardian).

Seeds
ZSKB AK2X (Treasure room adjacent to spawn) PCJC AYQ4 (Treasure room adjacent to spawn) TT6C 7741 (First floor Treasure Room) 2662 PQER (First treasure room on spawn) VZW2 R83K (First floor treasure room; is above spawn) 24MY SBE3 (Treasure room adjacent to spawn) 170B 2SBH (Treasure room adjacent to spawn)